Wizard
Monster · Wilderness creature
Wizard is a creature found in the open wilderness. It has 70 hitpoints and hits for up to 20, placing it at the lower end of the bestiary (#500 of 511).
It drops Crystal and 1 other item, and yields 50 experience and 44 coins on death.
Combat statistics
- HIT POINTS
- 70
- DAMAGE
- 20
- DPS
- ~18
- SPEED
- 6
- EXPERIENCE
- 50
- COINS
- 44
At 1.1 seconds a swing for 20, sustained contact costs roughly 18 health per second.
Behaviour
- Standard
- Approaches at a steady pace and attacks in melee on the common 1.1-second cadence. No special movement or damage behaviour.
- Long reach
- Engages from up to 80 units, well beyond ordinary melee range.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Crystal | 2 | Common · 50% | Material |
| Mana Shard | 2 | Common · 60% | Material |
Coins and experience are awarded separately and are not part of the drop table.
Location
Wizard is not bound to a named region and appears on the general wilderness table, weighted by the biome you are standing in.
Strategy
- No special handling required. Standard melee or ranged pressure will bring it down.