Wind Sentinel
Monster · Native to Skyreach Meadows
This article is about the creature. For the region, see Skyreach Meadows.
Wind Sentinel is a creature found in Skyreach Meadows. It has 420 hitpoints and hits for up to 44, placing it in the middle of the bestiary by hitpoints (#165 of 511).
It drops Skyforged Iron and 2 other items, and yields 180 experience and 100 coins on death.
Combat statistics
- HIT POINTS
- 420
- DAMAGE
- 44
- DPS
- ~40
- SPEED
- 10
- EXPERIENCE
- 180
- COINS
- 100
At 1.1 seconds a swing for 44, sustained contact costs roughly 40 health per second.
Behaviour
- Ranged
- Attacks from distance rather than closing. Breaking line of sight or forcing it into melee removes most of its threat.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Skyforged Iron | 2 | Common · 60% | Material |
| Cloud Silk | 2 | Common · 50% | Material |
| Zephyr Gem | 1 | Uncommon · 30% | Material |
Coins and experience are awarded separately and are not part of the drop table.
Location
Wind Sentinel spawns across Skyreach Meadows, one of the open-world biomes rather than a fixed landmark. It occupies slot 2 of 3 on that spawn table, taking 36% of rolls. It shares the table with 2 other creatures.
Others on this spawn table
- Skylark Drake 300 HP
- Gale Warden, the Sky Marshal 9,000 HP
Strategy
- Close the gap. It loses most of its output once you are inside its minimum range.