Sand Strider
Monster · Native to the Clockwork Desert
This article is about the creature. For the region, see the Clockwork Desert.
Sand Strider is a creature found in the Clockwork Desert. It has 240 hitpoints and hits for up to 34, placing it at the lower end of the bestiary (#285 of 511).
It drops Glass Sand and 2 other items, and yields 120 experience and 60 coins on death.
Combat statistics
- HIT POINTS
- 240
- DAMAGE
- 34
- DPS
- ~31
- SPEED
- 13 / 28.6
- EXPERIENCE
- 120
- COINS
- 60
At 1.1 seconds a swing for 34, sustained contact costs roughly 31 health per second. The charge multiplier takes it from 13 to 28.6 while closing.
Behaviour
- Charges
- Multiplies its movement speed while closing mid-range distance, then drops back to base speed on contact. Freezing effects are the only reliable brake.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Glass Sand | 2 | Common · 60% | Material |
| Sun-Brass | 2 | Common · 50% | Material |
| Solar Lens | 1 | Rare · 20% | Material |
Coins and experience are awarded separately and are not part of the drop table.
Location
Sand Strider spawns inside the Clockwork Desert, a region of radius 21 centred on -160, 430. It occupies slot 1 of 3 on that spawn table, taking 50% of rolls. It shares the table with 3 other creatures.
Others on this spawn table
- Automaton Sentry 320 HP
- The Sun Engine 7,000 HP
- Gear Warden 260 HP
Strategy
- Fight in contact or from well outside its approach band; the middle distance is where it doubles speed.