Enderman
Monster · Native to Voxel Hell
This article is about the creature. For the region, see Voxel Hell.
Enderman is a creature found in Voxel Hell. It has 300 hitpoints and hits for up to 44, placing it in the middle of the bestiary by hitpoints (#195 of 511).
It drops Diamond Shard and 3 other items, and yields 160 experience and 120 coins on death.
Combat statistics
- HIT POINTS
- 300
- DAMAGE
- 44
- DPS
- ~40
- SPEED
- 16 / 35.2
- EXPERIENCE
- 160
- COINS
- 120
At 1.1 seconds a swing for 44, sustained contact costs roughly 40 health per second. The charge multiplier takes it from 16 to 35.2 while closing.
Behaviour
- Charges
- Multiplies its movement speed while closing mid-range distance, then drops back to base speed on contact. Freezing effects are the only reliable brake.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Diamond Shard | 2 | Common · 50% | Material |
| Diamond Sword | 1 | Very rare · 5% | Weapon |
| Diamond Chestplate | 1 | Very rare · 4% | Armour |
| Crystal | 2 | Common · 50% | Material |
Coins and experience are awarded separately and are not part of the drop table.
Location
Enderman spawns inside Voxel Hell, a region of radius 10.5 centred on -18, 34. It occupies slot 4 of 6 on that spawn table, taking 20% of rolls. It shares the table with 6 other creatures.
Others on this spawn table
- Blocky Zombie 100 HP
- Blocky Skeleton 90 HP
- Creeper 80 HP
- Ender Dragon 9,500 HP
- The Warden 8,000 HP
- Block Golem 260 HP
Strategy
- Fight in contact or from well outside its approach band; the middle distance is where it doubles speed.