Archangel
Monster · Native to the Based Department
This article is about the creature. For the region, see the Based Department.
Archangel is a creature found in the Based Department. It has 600 hitpoints and hits for up to 54, placing it in the middle of the bestiary by hitpoints (#140 of 511).
It drops Halo Gold and 3 other items, and yields 220 experience and 140 coins on death.
Combat statistics
- HIT POINTS
- 600
- DAMAGE
- 54
- DPS
- ~49
- SPEED
- 11
- EXPERIENCE
- 220
- COINS
- 140
At 1.1 seconds a swing for 54, sustained contact costs roughly 49 health per second.
Behaviour
- Standard
- Approaches at a steady pace and attacks in melee on the common 1.1-second cadence. No special movement or damage behaviour.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Halo Gold | 2 | Common · 60% | Material |
| Feather White | 3 | Common · 70% | Material |
| Seraph Blade | 1 | Very rare · 6% | Weapon |
| Seraph Raiment | 1 | Very rare · 5% | Armour |
Coins and experience are awarded separately and are not part of the drop table.
Location
Archangel spawns inside the Based Department, a region of radius 20 centred on 20, 130. It occupies slot 2 of 3 on that spawn table, taking 38% of rolls. It shares the table with 3 other creatures.
Others on this spawn table
- Cherub 160 HP
- Saint Michael 9,500 HP
- Based Seraph 200 HP
Strategy
- No special handling required. Standard melee or ranged pressure will bring it down.