Void Reaper
Monster · Wilderness creature
Void Reaper is a creature found in the open wilderness. It has 1,400 hitpoints and hits for up to 88, placing it in the middle of the bestiary by hitpoints (#130 of 511).
It drops Void Shard and 2 other items, and yields 520 experience and 420 coins on death.
Combat statistics
- HIT POINTS
- 1,400
- DAMAGE
- 88
- DPS
- ~80
- SPEED
- 14 / 30.8
- EXPERIENCE
- 520
- COINS
- 420
At 1.1 seconds a swing for 88, sustained contact costs roughly 80 health per second. The charge multiplier takes it from 14 to 30.8 while closing.
Behaviour
- Ghostly
- Translucent and hovering above the terrain. Player-built walls and structures do not block it, so safespotting has no effect.
- Charges
- Multiplies its movement speed while closing mid-range distance, then drops back to base speed on contact. Freezing effects are the only reliable brake.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Void Shard | 4 | Common · 80% | Material |
| Twilight Dust | 5 | Common · 70% | Material |
| Crystal | 3 | Common · 60% | Material |
Coins and experience are awarded separately and are not part of the drop table.
Location
Void Reaper is not bound to a named region and appears on the general wilderness table, weighted by the biome you are standing in.
Strategy
- Walls will not stop it — build for footing and sightlines, not for cover.
- Fight in contact or from well outside its approach band; the middle distance is where it doubles speed.
- At 88 a hit, two connected swings will end most unarmoured players. Armour matters more than damage here.