BLISTER
ONLINE WIKI

Community documentation for Blister Online, build 1327.

The Orc Warchief

Boss · Native to the Rage Quit Warlands

This article is about the creature. For the region, see the Rage Quit Warlands.

The Orc Warchief is a boss creature found in the Rage Quit Warlands. It has 3,000 hitpoints and hits for up to 72, placing it in the middle of the bestiary by hitpoints (#102 of 511).

It drops Orcish War-Axe and 5 other items, and yields 760 experience and 520 coins on death. As a boss it attacks on the shortened 0.7-second cadence and announces its arrival in the message log.

Combat statistics

HIT POINTS
3,000
DAMAGE
72
DPS
~103
SPEED
9 / 19.8
EXPERIENCE
760
COINS
520

At 0.7 seconds a swing for 72, sustained contact costs roughly 103 health per second. The charge multiplier takes it from 9 to 19.8 while closing.

Behaviour

Charges
Multiplies its movement speed while closing mid-range distance, then drops back to base speed on contact. Freezing effects are the only reliable brake.
Heavy
Slow to turn and slow to reposition, but absorbs far more punishment than its tier suggests. Kiting works; trading blows does not.
Boss
Attacks on a 0.7-second cadence instead of the standard 1.1, and announces itself in the message log on spawn. One instance may be alive in its region at a time.

Drops

Drop table — 6 items
ItemQuantityRarityType
Orcish War-Axe1Common · 80%Weapon
Bone Totem Staff1Common · 50%Weapon
Orc War-Helm1AlwaysArmour
Orcish Hide Mail1Common · 80%Armour
Bone Kilt1Common · 70%Armour
Orc Tusk10AlwaysMaterial

Coins and experience are awarded separately and are not part of the drop table.

Location

The Orc Warchief spawns inside the Rage Quit Warlands, a region of radius 20 centred on -130, 10. It occupies slot 3 of 3 on that spawn table, and being a unique boss it clears only 0.6% of rolls — and only when no other instance is alive. It shares the table with 3 other creatures.

Others on this spawn table

Strategy

  • Fight in contact or from well outside its approach band; the middle distance is where it doubles speed.
  • Kite it. Trading blows with 3,000 hitpoints on the other side is a losing race.
  • Only one may be alive in the region at a time — clear the trash first so nothing adds mid-fight.