Ice Wolf
Monster · Native to the Big Chill
This article is about the creature. For the region, see the Big Chill.
Ice Wolf is a creature found in the Big Chill. It has 240 hitpoints and hits for up to 34, placing it at the lower end of the bestiary (#281 of 511).
It drops Caribou Hide and 1 other item, and yields 110 experience and 50 coins on death.
Combat statistics
- HIT POINTS
- 240
- DAMAGE
- 34
- DPS
- ~31
- SPEED
- 15 / 33
- EXPERIENCE
- 110
- COINS
- 50
At 1.1 seconds a swing for 34, sustained contact costs roughly 31 health per second. The charge multiplier takes it from 15 to 33 while closing.
Behaviour
- Charges
- Multiplies its movement speed while closing mid-range distance, then drops back to base speed on contact. Freezing effects are the only reliable brake.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Caribou Hide | 2 | Common · 50% | Material |
| Raw Meat | 2 | Common · 60% | Material |
Coins and experience are awarded separately and are not part of the drop table.
Location
Ice Wolf spawns inside the Big Chill, a region of radius 21 centred on 385, 50. It occupies slot 1 of 3 on that spawn table, taking 50% of rolls. It shares the table with 3 other creatures.
Others on this spawn table
- Tundra Hunter 200 HP
- The Winter King 6,800 HP
- Frost Stalker 160 HP
Strategy
- Fight in contact or from well outside its approach band; the middle distance is where it doubles speed.