Living Hot Rod
Monster · Native to the Honk Society
This article is about the creature. For the region, see the Honk Society.
Living Hot Rod is a creature found in the Honk Society. It has 340 hitpoints and hits for up to 40, placing it in the middle of the bestiary by hitpoints (#178 of 511).
It drops Spare Car Part and 2 other items, and yields 130 experience and 80 coins on death.
Combat statistics
- HIT POINTS
- 340
- DAMAGE
- 40
- DPS
- ~36
- SPEED
- 18 / 39.6
- EXPERIENCE
- 130
- COINS
- 80
At 1.1 seconds a swing for 40, sustained contact costs roughly 36 health per second. The charge multiplier takes it from 18 to 39.6 while closing.
Behaviour
- Charges
- Multiplies its movement speed while closing mid-range distance, then drops back to base speed on contact. Freezing effects are the only reliable brake.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Spare Car Part | 2 | Common · 60% | Material |
| Rubber Tire | 2 | Common · 60% | Material |
| Motor Oil | 1 | Uncommon · 40% | Material |
Coins and experience are awarded separately and are not part of the drop table.
Location
Living Hot Rod spawns inside the Honk Society, a region of radius 18 centred on -235, -10. It occupies slot 2 of 3 on that spawn table, taking 41% of rolls. It shares the table with 3 other creatures.
Others on this spawn table
- Rogue Mechanic 200 HP
- Crusher, the Monster Truck 7,000 HP
- Chrome Jackal 210 HP
Strategy
- Fight in contact or from well outside its approach band; the middle distance is where it doubles speed.