Donald Trump
Boss · Native to Freedumb Land
This article is about the creature. For the region, see Freedumb Land.
Donald Trump is a boss creature found in Freedumb Land. It has 8,000 hitpoints and hits for up to 90, placing it in the top fifty by hitpoints (#26 of 511).
It drops Golden Gavel and 4 other items, and yields 3,400 experience and 5,000 coins on death. As a boss it attacks on the shortened 0.7-second cadence and announces its arrival in the message log.
Combat statistics
- HIT POINTS
- 8,000
- DAMAGE
- 90
- DPS
- ~129
- SPEED
- 8 / 17.6
- EXPERIENCE
- 3,400
- COINS
- 5,000
At 0.7 seconds a swing for 90, sustained contact costs roughly 129 health per second. The charge multiplier takes it from 8 to 17.6 while closing.
Behaviour
- Charges
- Multiplies its movement speed while closing mid-range distance, then drops back to base speed on contact. Freezing effects are the only reliable brake.
- Boss
- Attacks on a 0.7-second cadence instead of the standard 1.1, and announces itself in the message log on spawn. One instance may be alive in its region at a time.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Golden Gavel | 1 | Always | Weapon |
| Flag Poncho | 1 | Always | Armour |
| Star-Spangled Pants | 1 | Always | Armour |
| Gold Bar | 12 | Always | Material |
| Stash of Cash | 5 | Always | Material |
Coins and experience are awarded separately and are not part of the drop table.
Location
Donald Trump spawns inside Freedumb Land, a region of radius 12 centred on 58, -6. It occupies slot 5 of 5 on that spawn table, and being a unique boss it clears only 0.1% of rolls — and only when no other instance is alive. It shares the table with 5 other creatures.
Others on this spawn table
- Gun Nut 170 HP
- Bald Eagle 120 HP
- Patriot Minuteman 240 HP
- Monster Truck 2,400 HP
- Eagle Guard 210 HP
Strategy
- Fight in contact or from well outside its approach band; the middle distance is where it doubles speed.
- Only one may be alive in the region at a time — clear the trash first so nothing adds mid-fight.
- At 90 a hit, two connected swings will end most unarmoured players. Armour matters more than damage here.