Corrupted Titan
Boss · Native to the Far Lands
This article is about the creature. For the region, see the Far Lands.
Corrupted Titan is a boss creature found in the Far Lands. It has 5,000 hitpoints and hits for up to 100, placing it in the middle of the bestiary by hitpoints (#94 of 511).
It drops Glitch Cannon and 3 other items, and yields 2,200 experience and 1,800 coins on death. As a boss it attacks on the shortened 0.7-second cadence and announces its arrival in the message log.
Combat statistics
- HIT POINTS
- 5,000
- DAMAGE
- 100
- DPS
- ~143
- SPEED
- 9 / 19.8
- EXPERIENCE
- 2,200
- COINS
- 1,800
At 0.7 seconds a swing for 100, sustained contact costs roughly 143 health per second. The charge multiplier takes it from 9 to 19.8 while closing.
Behaviour
- Charges
- Multiplies its movement speed while closing mid-range distance, then drops back to base speed on contact. Freezing effects are the only reliable brake.
- Boss
- Attacks on a 0.7-second cadence instead of the standard 1.1, and announces itself in the message log on spawn. One instance may be alive in its region at a time.
Drops
| Item | Quantity | Rarity | Type |
|---|---|---|---|
| Glitch Cannon | 1 | Always | Weapon |
| No-Clip Blade | 1 | Common · 60% | Weapon |
| Far Glitch | 14 | Always | Material |
| Far Byte | 10 | Always | Material |
Coins and experience are awarded separately and are not part of the drop table.
Location
Corrupted Titan spawns inside the Far Lands, a region of radius 9.5 centred on 72, 72. It occupies slot 2 of 2 on that spawn table, and being a unique boss it clears only 0.4% of rolls — and only when no other instance is alive. It shares the table with 2 other creatures.
Others on this spawn table
- Glitch Walker 300 HP
- OOB Wraith 210 HP
Strategy
- Fight in contact or from well outside its approach band; the middle distance is where it doubles speed.
- Only one may be alive in the region at a time — clear the trash first so nothing adds mid-fight.
- At 100 a hit, two connected swings will end most unarmoured players. Armour matters more than damage here.